Course includes both lecture and lab components per week. Investigate loads acting on a physical system that do not result in acceleration. Use vectors and free body diagrams to analyze systems in equilibrium. Evaluate the internal forces of trusses, frames, and machines. Calculate equivalent forces and moments of a force system, centroids, and area moments of inertia. Reinforce concepts through hands-on experiments. Prerequisite: grade of C or higher in PHYS 260. Prerequisite or Corequisite: MATH 221.

Course includes both lecture and lab components per week. Study the motion and systems of forces acting on particles and rigid bodies in three dimensions. Learn about virtual displacements and virtual work, free and force vibrations, degrees of freedom and how to apply constraints to motion. Prerequisite: grade of C or higher in 250 and MATH 221 and PHYS 260.

Independent reading and/or research under the guidance of a computer science faculty member. Refer to the academic policy section for independent study policy. Independent study contract is required. May be repeated for credit.

Application of computer science principles to solve real world problems at an organization while earning a wage. Students are expected to work part-time during the semester under the supervision of a software engineer. Restricted to computer science majors with junior standing and computer science faculty approval. Prerequisite: 310. Graded CR/NC.

Application of computer science principles to solve real world problems at an organization while earning a wage. Students are expected to work full-time during the summer under the supervision of a software engineer. Restricted to computer science majors with junior standing and computer science faculty approval. Prerequisite: 310. Graded CR/NC.

Students work with a team to explore a realistic, open-ended and multifaceted case under the guidance of a faculty advisor. Students carry out and document solution exploration, solution refinement, and prototyping. Restricted to computer science majors with junior or senior standing. Prerequisite: grade of C or higher in 310. A major specific (MATH) GPA of 2.5 or higher.

Students work with a team to explore a realistic, open-ended and multifaceted case under the guidance of a faculty advisor. Students carry out and document solution exploration, solution refinement, and prototyping. Restricted to computer science majors with senior standing. Prerequisite: grade of C or highter in 498.

This graduate-level course builds on the foundational concepts of web development introduced at the undergraduate level. This course builds an understanding of how frameworks fit together through project-based learning. Students will gain experience with front-end and back-end development, explore advanced frameworks and tools, and apply best practices in building scalable and efficient web applications. Prerequisite: three-credit web development undergraduate course or equivalent industry experience.

Learn optimization and simulation methods including linear optimization, Monte Carlo, and discrete event simulation. Apply modeling to business problems to recommend possible actions toward a solution. Prerequisite: MATH-230 or equivalent and three credits of intro to programming course.

This graduate-level course introduces fundamental principles and practices in embedded systems design and builds upon these principles to study the interaction of computer systems (CPU, memory) and interfacing with those systems. The course covers microcontroller/microprocessor architecture, real-time operating systems (RTOS), hardware/software co-design, system-on-chip (SoC) architectures, and interfacing with peripherals. Prerequisite: three credits of introductory programming and a discrete math course.